Host only. Starts the game for the lobby. This triggers a three-step process:
Lobby status transitions to starting
A game server is provisioned (uses the build and compute size from the lobby config)
Lobby status transitions to in_game with server connection details
The response includes server.ports with host and port for game client connections. All players receive a lobby_updated event via SSE with the server details.
Server provisioning typically takes 10-30 seconds (or ~5 seconds with pool servers). The lobby stays in starting status until the server is ready.
If server provisioning fails, the lobby rolls back to waiting status.
Set when a queue entry was failed after repeated server-create failures. Explains why the match never formed; the lobby is returned to waiting so the player can retry.
{"docsConfig":{"theme":"mint","$schema":"https://mintlify.com/docs.json","name":"Documentation - PlayFlow Cloud","colors":{"primary":"#2563EB","light":"#60A5FA","dark":"#1E3A8A"},"logo":{"light":"https://mintcdn.com/playflow/eqeqAmqAMsOYKFZn/logo/svgs/3.svg?fit=max\u0026auto=format\u0026n=eqeqAmqAMsOYKFZn\u0026q=85\u0026s=ec6b551d72d9a0550eceaf8372781505","dark":"https://mintcdn.com/playflow/eqeqAmqAMsOYKFZn/logo/svgs/4.svg?fit=max\u0026auto=format\u0026n=eqeqAmqAMsOYKFZn\u0026q=85\u0026s=56ed179b4ec9ff9a3b8c659b610385e1"},"favicon":"https://mintcdn.com/playflow/eqeqAmqAMsOYKFZn/favicon.svg?fit=max\u0026auto=format\u0026n=eqeqAmqAMsOYKFZn\u0026q=85\u0026s=4f01ae4525de4b30fd0fef06c5145d06","navbar":{"links":[{"href":"https://discord.gg/P5w45Vx5Q8","label":"Support"}],"primary":{"type":"button","label":"Dashboard","href":"https://app.playflowcloud.com"}},"footer":{"socials":{"x":"https://x.com/PlayFlowCloud","github":"https://github.com/PlayFlowCloud","linkedin":"https://www.linkedin.com/company/84953462"}},"seo":{"metatags":{"description":"Official documentation for PlayFlow Cloud. Learn to build, deploy, and scale multiplayer games with our tools for server hosting, matchmaking, and lobbies.","keywords":"PlayFlow, PlayFlow Cloud, game development, multiplayer, Unity, Unreal Engine, Godot, game servers, server hosting, matchmaking, lobbies, WebGL, game backend, documentation","author":"PlayFlow Cloud","robots":"index, follow","googlebot":"index, follow","language":"en","copyright":"Copyright 2025 PlayFlow Cloud","distribution":"global","coverage":"Worldwide","category":"Game Development","og:title":"PlayFlow Cloud Documentation","og:description":"Official documentation for PlayFlow Cloud. Learn to build, deploy, and scale multiplayer games with our tools for server hosting, matchmaking, and lobbies.","og:type":"website","og:site_name":"PlayFlow Cloud","og:url":"https://docs.playflowcloud.com","og:locale":"en_US","twitter:card":"summary_large_image","twitter:site":"@PlayFlowCloud","twitter:creator":"@PlayFlowCloud","twitter:title":"PlayFlow Cloud Documentation","twitter:description":"Official documentation for PlayFlow Cloud. Learn to build, deploy, and scale multiplayer games with our tools for server hosting, matchmaking, and lobbies."},"indexing":"all"},"icons":{"library":"lucide"},"integrations":{"posthog":{"apiKey":"phc_fBrC62lJ5zi3r6ItRQsm4NcKIJOvc2e73YZtSaTpYxy"}},"contextual":{"options":["copy","view","chatgpt","claude","perplexity","mcp","cursor","vscode"],"display":"header"},"styling":{"latex":false},"navigation":{"global":{"anchors":[{"anchor":"Community","icon":"discord","href":"https://discord.gg/P5w45Vx5Q8"},{"anchor":"Blog","icon":"newspaper","href":"https://playflowcloud.com/"}]},"pages":[]}},"deployment":{"deploymentMetadataValue":{"subdomain":"playflow","hasAudioNarration":false,"actualSubdomain":"playflow","customDomains":["docs.playflowcloud.com"],"gitSource":{"type":"github","owner":"playflowcloud","repo":"playflow-core","deployBranch":"main","contentDirectory":"docs","isPrivate":true,"mountPath":"","label":""},"chroma":{"liveDeploymentHistoryId":"6a551e6696ba02c71ec13582","collectionId":"3524da5f-fd4d-49f3-a07a-bea7ab61d2ef","schemaVersion":"v3"},"feedback":{"thumbs":false},"entitlements":{},"buildId":"6ae9289155210c1811418510:success","clientVersion":"0.0.4074","searchFilterCounts":[{"language":"default","tag":"API Reference","count":41},{"language":"default","tag":"Endpoints","count":40},{"language":"default","tag":"Documentation","count":37},{"language":"default","tag":"Lobbies","count":18},{"language":"default","tag":"Lobbies \u0026 Matchmaking","count":12},{"language":"default","tag":"Servers","count":12},{"language":"default","tag":"Getting Started","count":10},{"language":"default","tag":"Guides","count":8},{"language":"default","tag":"Quick Start Guides","count":7},{"language":"default","tag":"Unity SDK","count":6}]},"assistantConfig":{},"basePath":"","hasChatPermissions":false,"hasWebMcpPermissions":false,"toggles":[{"name":"kill-isr","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"agent-mintlify-slack","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"agent-integrations-settings","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"rbac-expansion","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"automations-pr-grouping","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"custom-prefix","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"analytics-v7","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"user-flows-analytics","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"no-publish-flow","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"workos-onboarding","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"llms-txt-v2","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"snapshot-serving-live","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"stripTemperatureMiddleware","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"support-platform-pylon-zendesk","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"snapshot-serving","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"instant-rollback","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"granular-notifications-server","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"granular-notifications","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"automations-fable","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"fixed-ai-action-pricing","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"automation-resolve-merge-conflict","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"scoped-publishing","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"mintql","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"page-level-analytics","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"editor-version-history-v2","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"billing-page-v2","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"full-page-search","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"workspace-projects","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"assistant-v5","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"fork-pr-previews","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"revalidation-jwt","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"vite-origin","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"workos-sso-scim","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"hobby-abuse-scan","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"dashboard-inbox","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"workos-signup","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"turbopuffer-dual-write","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"workos-enabled","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"approve-review-flow","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"sso-setup-deadline-banner","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"turbopuffer-serve","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"live-agents","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false},{"name":"comment-mode","enabled":true,"variant":{"name":"disabled","enabled":false,"feature_enabled":true},"impressionData":false}],"googleFontsInlined":false},"customCss":[],"page":{"pagePath":"api-reference/lobbies/start-the-game","slug":"/api-reference/lobbies/start-the-game","pageMetadata":{"title":"Start the game","description":"**Host only.** Starts the game for the lobby. This triggers a three-step process:\n\n1. Lobby status transitions to `starting`\n2. A game server is provisioned (uses the build and compute size from the lobby config)\n3. Lobby status transitions to `in_game` with server connection details\n\nThe response includes `server.ports` with host and port for game client connections. All players receive a `lobby_updated` event via SSE with the server details.\n\n**Server provisioning** typically takes 10-30 seconds (or ~5 seconds with pool servers). The lobby stays in `starting` status until the server is ready.\n\nIf server provisioning fails, the lobby rolls back to `waiting` status.","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc post /api/v3/lobbies/{config}/me/start","href":"/api-reference/lobbies/start-the-game","autogeneratedByOpenApi":true},"description":{"compiledSource":"\"use strict\";\nconst {Fragment: _Fragment, jsx: _jsx, jsxs: _jsxs} = arguments[0];\nconst {useMDXComponents: _provideComponents} = arguments[0];\nfunction _createMdxContent(props) {\n const _components = {\n code: \"code\",\n li: \"li\",\n ol: \"ol\",\n p: \"p\",\n strong: \"strong\",\n ..._provideComponents(),\n ...props.components\n };\n return _jsxs(_Fragment, {\n children: [_jsxs(_components.p, {\n children: [_jsx(_components.strong, {\n children: \"Host only.\"\n }), \" Starts the game for the lobby. This triggers a three-step process:\"]\n }), \"\\n\", _jsxs(_components.ol, {\n children: [\"\\n\", _jsxs(_components.li, {\n children: [\"Lobby status transitions to \", _jsx(_components.code, {\n children: \"starting\"\n })]\n }), \"\\n\", _jsx(_components.li, {\n children: \"A game server is provisioned (uses the build and compute size from the lobby config)\"\n }), \"\\n\", _jsxs(_components.li, {\n children: [\"Lobby status transitions to \", _jsx(_components.code, {\n children: \"in_game\"\n }), \" with server connection details\"]\n }), \"\\n\"]\n }), \"\\n\", _jsxs(_components.p, {\n children: [\"The response includes \", _jsx(_components.code, {\n children: \"server.ports\"\n }), \" with host and port for game client connections. All players receive a \", _jsx(_components.code, {\n children: \"lobby_updated\"\n }), \" event via SSE with the server details.\"]\n }), \"\\n\", _jsxs(_components.p, {\n children: [_jsx(_components.strong, {\n children: \"Server provisioning\"\n }), \" typically takes 10-30 seconds (or ~5 seconds with pool servers). The lobby stays in \", _jsx(_components.code, {\n children: \"starting\"\n }), \" status until the server is ready.\"]\n }), \"\\n\", _jsxs(_components.p, {\n children: [\"If server provisioning fails, the lobby rolls back to \", _jsx(_components.code, {\n children: \"waiting\"\n }), \" status.\"]\n })]\n });\n}\nfunction MDXContent(props = {}) {\n const {wrapper: MDXLayout} = {\n ..._provideComponents(),\n ...props.components\n };\n return MDXLayout ? _jsx(MDXLayout, {\n ...props,\n children: _jsx(_createMdxContent, {\n ...props\n })\n }) : _createMdxContent(props);\n}\nreturn {\n default: MDXContent\n};\n","frontmatter":{},"scope":{}},"pageType":"default","mdx":{"mdxSource":{"compiledSource":"\"use strict\";const{Fragment:_Fragment,jsx:_jsx}=arguments[0];const{useMDXComponents:_provideComponents}=arguments[0];function _createMdxContent(props){return _jsx(_Fragment,{})}function MDXContent(props={}){const{wrapper:MDXLayout}={..._provideComponents(),...props.components};return MDXLayout?_jsx(MDXLayout,{...props,children:_jsx(_createMdxContent,{...props})}):_createMdxContent(props)}return{default:MDXContent}","frontmatter":{},"scope":{"config":{},"pageMetadata":{"title":"Start the game","description":"**Host only.** Starts the game for the lobby. This triggers a three-step process:\n\n1. Lobby status transitions to `starting`\n2. A game server is provisioned (uses the build and compute size from the lobby config)\n3. Lobby status transitions to `in_game` with server connection details\n\nThe response includes `server.ports` with host and port for game client connections. All players receive a `lobby_updated` event via SSE with the server details.\n\n**Server provisioning** typically takes 10-30 seconds (or ~5 seconds with pool servers). The lobby stays in `starting` status until the server is ready.\n\nIf server provisioning fails, the lobby rolls back to `waiting` status.","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc post /api/v3/lobbies/{config}/me/start","href":"/api-reference/lobbies/start-the-game","autogeneratedByOpenApi":true}}},"mdxSourceWithNoJs":null},"mdxExtracts":{"tableOfContents":[],"codeExamples":{}},"jsLinks":[],"openApiReferenceData":{"operation":{"operationId":"startGame","tags":["Lobbies"],"summary":"Start the game","description":"**Host only.** Starts the game for the lobby. This triggers a three-step process:\n\n1. Lobby status transitions to `starting`\n2. A game server is provisioned (uses the build and compute size from the lobby config)\n3. Lobby status transitions to `in_game` with server connection details\n\nThe response includes `server.ports` with host and port for game client connections. All players receive a `lobby_updated` event via SSE with the server details.\n\n**Server provisioning** typically takes 10-30 seconds (or ~5 seconds with pool servers). The lobby stays in `starting` status until the server is ready.\n\nIf server provisioning fails, the lobby rolls back to `waiting` status.","parameters":["325727f4-fdc8-46ae-b996-a99befb5751e","003807e9-baac-4e55-9d23-f1676e58a4c8"],"responses":{"200":"14a612f4-f5eb-49c9-a4b3-a1a5a5830e91","400":"35ae8852-a67b-4a55-89f1-b2b4b28d6dfd","403":"6548fa39-8eb1-4b74-b591-5715d076d57c","404":"08c59cca-79be-4ec5-89ac-fba11aef2b8c","409":"4aa16a4e-169c-4611-a721-f9e2c61c7abb"},"method":"post","type":"path","servers":["10dc6c24-ec8f-48c6-85d3-b4e04b596923"],"security":["0648c24c-6553-4c47-aec3-e48fcddd9e9d"],"path":"/api/v3/lobbies/{config}/me/start","baseUrlOptions":["https://api.computeflow.cloud"],"title":"Start the game","codeSamples":[],"requiredOnlyExamples":false,"requestExampleType":"generated","responseExampleType":"generated"},"dependencies":{"parameters":{"325727f4-fdc8-46ae-b996-a99befb5751e":{"schema":{"type":"string","description":"Lobby configuration name or ID.","isRequired":true,"uniqueKey":"","typeLabel":"string"},"required":true,"description":"Lobby configuration name or ID.","name":"config","in":"path"},"003807e9-baac-4e55-9d23-f1676e58a4c8":{"schema":{"type":"string","description":"Unique player identifier. Must be the lobby host.","isRequired":true,"uniqueKey":"","typeLabel":"string"},"required":true,"description":"Unique player identifier. Must be the lobby host.","name":"x-player-id","in":"header"}},"responses":{"14a612f4-f5eb-49c9-a4b3-a1a5a5830e91":{"description":"Game started. The `server` field contains connection details (instanceId, ports). Status is `in_game`.","content":{"application/json":{"schema":{"type":"object","properties":{"id":{"type":"string","format":"uuid","description":"Lobby ID.","isRequired":true,"uniqueKey":"id","typeLabel":"string\u003cuuid>"},"code":{"oneOf":[{"type":"string","description":"Invite code for joining (null if private mode is disabled).","isRequired":true,"uniqueKey":"code.oneOf.0","typeLabel":"string"},{"type":"null","description":"Invite code for joining (null if private mode is disabled).","isRequired":true,"uniqueKey":"code.oneOf.1","typeLabel":"null"}],"isRequired":true,"uniqueKey":"code","typeLabel":"string | null"},"config":{"type":"string","description":"Lobby config name.","isRequired":true,"uniqueKey":"config","typeLabel":"string"},"status":{"type":"string","enum":["waiting","in_queue","starting","matched","match_found","in_game"],"description":"Current lobby status.","isRequired":true,"uniqueKey":"status","typeLabel":"enum\u003cstring>"},"host":{"type":"string","description":"Player ID of the host.","isRequired":true,"uniqueKey":"host","typeLabel":"string"},"maxPlayers":{"type":"number","description":"Maximum player capacity.","isRequired":true,"uniqueKey":"maxPlayers","typeLabel":"number"},"currentPlayers":{"type":"number","description":"Current number of players.","isRequired":true,"uniqueKey":"currentPlayers","typeLabel":"number"},"region":{"oneOf":[{"type":"string","description":"Preferred game server region.","isRequired":true,"uniqueKey":"region.oneOf.0","typeLabel":"string"},{"type":"null","description":"Preferred game server region.","isRequired":true,"uniqueKey":"region.oneOf.1","typeLabel":"null"}],"isRequired":true,"uniqueKey":"region","typeLabel":"string | null"},"isPrivate":{"type":"boolean","description":"Whether the lobby is hidden from browsing.","isRequired":true,"uniqueKey":"isPrivate","typeLabel":"boolean"},"allowLateJoin":{"type":"boolean","description":"Whether players can join mid-game.","isRequired":true,"uniqueKey":"allowLateJoin","typeLabel":"boolean"},"settings":{"type":"object","additionalProperties":{"oneOf":[{}],"uniqueKey":"settings.additionalProperties","typeLabel":"any"},"description":"Custom game settings.","isRequired":true,"uniqueKey":"settings","typeLabel":"object"},"players":{"type":"array","items":{"type":"object","properties":{"id":{"type":"string","description":"Player's unique identifier.","isRequired":true,"uniqueKey":"players.items.[INDEX].id","typeLabel":"string"},"state":{"type":"object","additionalProperties":{"oneOf":[{}],"uniqueKey":"players.items.[INDEX].state.additionalProperties","typeLabel":"any"},"description":"Player's custom state (ready, team, loadout, MMR, etc.).","isRequired":true,"uniqueKey":"players.items.[INDEX].state","typeLabel":"object"},"isHost":{"type":"boolean","description":"True if this player is the lobby host.","isRequired":true,"uniqueKey":"players.items.[INDEX].isHost","typeLabel":"boolean"}},"required":["id","state","isHost"],"description":"A player in the lobby with their current state.","uniqueKey":"players.items.[INDEX]","typeLabel":"object"},"description":"Players in the lobby with their state.","isRequired":true,"uniqueKey":"players","typeLabel":"object[]"},"server":{"oneOf":[{"type":"object","properties":{"instance_id":{"type":"string","description":"Unique identifier for this server instance (UUID). Use this to reference the server in all other API calls.","isRequired":true,"uniqueKey":"server.oneOf.0.instance_id","typeLabel":"string"},"name":{"type":"string","description":"Display name of the server, as provided when starting.","isRequired":true,"uniqueKey":"server.oneOf.0.name","typeLabel":"string"},"status":{"type":"string","enum":["launching","running","stopped"],"description":"Current server status. \"launching\": machine is being created and game is starting up. \"running\": game is ready and accepting connections. \"stopped\": server has been shut down.","isRequired":true,"uniqueKey":"server.oneOf.0.status","typeLabel":"enum\u003cstring>"},"network_ports":{"type":"array","items":{"type":"object","properties":{"name":{"type":"string","description":"Port name matching the port_configs entry (e.g., \"game_udp\").","isRequired":true,"uniqueKey":"server.oneOf.0.network_ports.items.[INDEX].name","typeLabel":"string"},"internal_port":{"type":"number","description":"Port number the game server listens on inside the container.","isRequired":true,"uniqueKey":"server.oneOf.0.network_ports.items.[INDEX].internal_port","typeLabel":"number"},"external_port":{"type":"number","description":"Public port number that players connect to from outside.","isRequired":true,"uniqueKey":"server.oneOf.0.network_ports.items.[INDEX].external_port","typeLabel":"number"},"protocol":{"type":"string","enum":["udp","tcp"],"description":"Network protocol for this port.","isRequired":true,"uniqueKey":"server.oneOf.0.network_ports.items.[INDEX].protocol","typeLabel":"enum\u003cstring>"},"host":{"type":"string","description":"Hostname or IP address players connect to. For UDP: a proxy IPv4 address. For TCP: \"connect.computeflow.cloud\" (Fly.io L7 routing).","isRequired":true,"uniqueKey":"server.oneOf.0.network_ports.items.[INDEX].host","typeLabel":"string"},"tls_enabled":{"type":"boolean","description":"Whether TLS termination is enabled for this port (TCP only).","isRequired":true,"uniqueKey":"server.oneOf.0.network_ports.items.[INDEX].tls_enabled","typeLabel":"boolean"}},"required":["name","internal_port","external_port","protocol","host","tls_enabled"],"description":"A network port mapping showing how external traffic reaches your game server. Use host:external_port as the connection address for game clients.","uniqueKey":"server.oneOf.0.network_ports.items.[INDEX]","typeLabel":"object"},"description":"List of allocated network ports with connection details. Give host:external_port to game clients for connecting. Empty if the server has stopped.","isRequired":true,"uniqueKey":"server.oneOf.0.network_ports","typeLabel":"object[]"},"startup_args":{"oneOf":[{"type":"string","description":"Command-line arguments passed to the game executable. Null if none were provided.","isRequired":true,"uniqueKey":"server.oneOf.0.startup_args.oneOf.0","typeLabel":"string"},{"type":"null","description":"Command-line arguments passed to the game executable. Null if none were provided.","isRequired":true,"uniqueKey":"server.oneOf.0.startup_args.oneOf.1","typeLabel":"null"}],"isRequired":true,"uniqueKey":"server.oneOf.0.startup_args","typeLabel":"string | null"},"service_type":{"type":"string","enum":["match_based","persistent_world"],"description":"Server type. \"match_based\" (default): short-lived servers for individual matches. \"persistent_world\": long-running servers for persistent game worlds.","isRequired":true,"uniqueKey":"server.oneOf.0.service_type","typeLabel":"enum\u003cstring>"},"compute_size":{"type":"string","description":"Machine size this server is running on (e.g., \"small\", \"medium\", \"dedicated-large\").","isRequired":true,"uniqueKey":"server.oneOf.0.compute_size","typeLabel":"string"},"region":{"type":"string","description":"Region where this server is deployed (e.g., \"us-east\", \"eu-west\").","isRequired":true,"uniqueKey":"server.oneOf.0.region","typeLabel":"string"},"version_tag":{"type":"string","description":"Build name this server was started with (e.g., \"default\", \"beta\").","isRequired":true,"uniqueKey":"server.oneOf.0.version_tag","typeLabel":"string"},"version":{"oneOf":[{"type":"number","description":"Build version number this server is running. Null if no specific version was resolved.","isRequired":true,"uniqueKey":"server.oneOf.0.version.oneOf.0","typeLabel":"number"},{"type":"null","description":"Build version number this server is running. Null if no specific version was resolved.","isRequired":true,"uniqueKey":"server.oneOf.0.version.oneOf.1","typeLabel":"null"}],"isRequired":true,"uniqueKey":"server.oneOf.0.version","typeLabel":"number | null"},"started_at":{"oneOf":[{"type":"string","format":"date-time","description":"ISO 8601 timestamp when the server transitioned to \"running\" status (game ports opened). Null if still launching or never reached running state.","isRequired":true,"uniqueKey":"server.oneOf.0.started_at.oneOf.0","typeLabel":"string\u003cdate-time>"},{"type":"null","format":"date-time","description":"ISO 8601 timestamp when the server transitioned to \"running\" status (game ports opened). Null if still launching or never reached running state.","isRequired":true,"uniqueKey":"server.oneOf.0.started_at.oneOf.1","typeLabel":"null"}],"isRequired":true,"uniqueKey":"server.oneOf.0.started_at","typeLabel":"string\u003cdate-time> | null"},"stopped_at":{"oneOf":[{"type":"string","format":"date-time","description":"ISO 8601 timestamp when the server was stopped. Null if the server is still active.","isRequired":true,"uniqueKey":"server.oneOf.0.stopped_at.oneOf.0","typeLabel":"string\u003cdate-time>"},{"type":"null","format":"date-time","description":"ISO 8601 timestamp when the server was stopped. Null if the server is still active.","isRequired":true,"uniqueKey":"server.oneOf.0.stopped_at.oneOf.1","typeLabel":"null"}],"isRequired":true,"uniqueKey":"server.oneOf.0.stopped_at","typeLabel":"string\u003cdate-time> | null"},"auto_restart":{"type":"boolean","description":"Whether the game process auto-restarts on crash (max 10 retries).","isRequired":true,"uniqueKey":"server.oneOf.0.auto_restart","typeLabel":"boolean"},"custom_data":{"oneOf":[{"type":"object","additionalProperties":{"oneOf":[{}],"uniqueKey":"server.oneOf.0.custom_data.oneOf.0.additionalProperties","typeLabel":"any"},"description":"Arbitrary metadata attached to this server. Null if no custom data was provided.","isRequired":true,"uniqueKey":"server.oneOf.0.custom_data.oneOf.0","typeLabel":"object"},{"type":"null","additionalProperties":{"oneOf":[{}],"uniqueKey":"server.oneOf.0.custom_data.oneOf.1.additionalProperties","typeLabel":"any"},"description":"Arbitrary metadata attached to this server. Null if no custom data was provided.","isRequired":true,"uniqueKey":"server.oneOf.0.custom_data.oneOf.1","typeLabel":"null"}],"isRequired":true,"uniqueKey":"server.oneOf.0.custom_data","typeLabel":"object | null"},"ttl":{"oneOf":[{"type":"number","description":"Time-to-live in seconds. The server auto-stops after this duration from start. Null if no TTL was set (server runs until explicitly stopped).","isRequired":true,"uniqueKey":"server.oneOf.0.ttl.oneOf.0","typeLabel":"number"},{"type":"null","description":"Time-to-live in seconds. The server auto-stops after this duration from start. Null if no TTL was set (server runs until explicitly stopped).","isRequired":true,"uniqueKey":"server.oneOf.0.ttl.oneOf.1","typeLabel":"null"}],"isRequired":true,"uniqueKey":"server.oneOf.0.ttl","typeLabel":"number | null"},"is_pool_server":{"type":"boolean","description":"Whether this server was claimed from the pre-provisioned pool. Pool servers have faster startup times (~5s vs ~30s).","isRequired":true,"uniqueKey":"server.oneOf.0.is_pool_server","typeLabel":"boolean"},"pool_claimed_at":{"oneOf":[{"type":"string","format":"date-time","description":"ISO 8601 timestamp when this pool server was claimed for use. Null for non-pool servers or unclaimed pool machines.","isRequired":true,"uniqueKey":"server.oneOf.0.pool_claimed_at.oneOf.0","typeLabel":"string\u003cdate-time>"},{"type":"null","format":"date-time","description":"ISO 8601 timestamp when this pool server was claimed for use. Null for non-pool servers or unclaimed pool machines.","isRequired":true,"uniqueKey":"server.oneOf.0.pool_claimed_at.oneOf.1","typeLabel":"null"}],"isRequired":true,"uniqueKey":"server.oneOf.0.pool_claimed_at","typeLabel":"string\u003cdate-time> | null"},"match_id":{"oneOf":[{"type":"string","description":"Match identifier for matchmaking integration. Auto-generated if not provided at start time.","isRequired":true,"uniqueKey":"server.oneOf.0.match_id.oneOf.0","typeLabel":"string"},{"type":"null","description":"Match identifier for matchmaking integration. Auto-generated if not provided at start time.","isRequired":true,"uniqueKey":"server.oneOf.0.match_id.oneOf.1","typeLabel":"null"}],"isRequired":true,"uniqueKey":"server.oneOf.0.match_id","typeLabel":"string | null"},"created_at":{"type":"string","format":"date-time","description":"ISO 8601 timestamp when the server instance was created in the database.","isRequired":true,"uniqueKey":"server.oneOf.0.created_at","typeLabel":"string\u003cdate-time>"},"updated_at":{"type":"string","format":"date-time","description":"ISO 8601 timestamp of the last update to this server record.","isRequired":true,"uniqueKey":"server.oneOf.0.updated_at","typeLabel":"string\u003cdate-time>"}},"required":["instance_id","name","status","network_ports","startup_args","service_type","compute_size","region","version_tag","version","started_at","stopped_at","auto_restart","custom_data","ttl","is_pool_server","pool_claimed_at","match_id","created_at","updated_at"],"description":"Game server info (null when no game running).","isRequired":true,"uniqueKey":"server.oneOf.0","typeLabel":"object"},{"type":"null","properties":{"instance_id":{"type":"string","description":"Unique identifier for this server instance (UUID). Use this to reference the server in all other API calls."},"name":{"type":"string","description":"Display name of the server, as provided when starting."},"status":{"type":"string","enum":["launching","running","stopped"],"description":"Current server status. \"launching\": machine is being created and game is starting up. \"running\": game is ready and accepting connections. \"stopped\": server has been shut down."},"network_ports":{"type":"array","items":{"type":"object","properties":{"name":{"type":"string","description":"Port name matching the port_configs entry (e.g., \"game_udp\")."},"internal_port":{"type":"number","description":"Port number the game server listens on inside the container."},"external_port":{"type":"number","description":"Public port number that players connect to from outside."},"protocol":{"type":"string","enum":["udp","tcp"],"description":"Network protocol for this port."},"host":{"type":"string","description":"Hostname or IP address players connect to. For UDP: a proxy IPv4 address. For TCP: \"connect.computeflow.cloud\" (Fly.io L7 routing)."},"tls_enabled":{"type":"boolean","description":"Whether TLS termination is enabled for this port (TCP only)."}},"required":["name","internal_port","external_port","protocol","host","tls_enabled"],"description":"A network port mapping showing how external traffic reaches your game server. Use host:external_port as the connection address for game clients."},"description":"List of allocated network ports with connection details. Give host:external_port to game clients for connecting. Empty if the server has stopped."},"startup_args":{"oneOf":[{"type":"string","description":"Command-line arguments passed to the game executable. Null if none were provided."},{"type":"null","description":"Command-line arguments passed to the game executable. Null if none were provided."}]},"service_type":{"type":"string","enum":["match_based","persistent_world"],"description":"Server type. \"match_based\" (default): short-lived servers for individual matches. \"persistent_world\": long-running servers for persistent game worlds."},"compute_size":{"type":"string","description":"Machine size this server is running on (e.g., \"small\", \"medium\", \"dedicated-large\")."},"region":{"type":"string","description":"Region where this server is deployed (e.g., \"us-east\", \"eu-west\")."},"version_tag":{"type":"string","description":"Build name this server was started with (e.g., \"default\", \"beta\")."},"version":{"oneOf":[{"type":"number","description":"Build version number this server is running. Null if no specific version was resolved."},{"type":"null","description":"Build version number this server is running. Null if no specific version was resolved."}]},"started_at":{"oneOf":[{"type":"string","format":"date-time","description":"ISO 8601 timestamp when the server transitioned to \"running\" status (game ports opened). Null if still launching or never reached running state."},{"type":"null","format":"date-time","description":"ISO 8601 timestamp when the server transitioned to \"running\" status (game ports opened). Null if still launching or never reached running state."}]},"stopped_at":{"oneOf":[{"type":"string","format":"date-time","description":"ISO 8601 timestamp when the server was stopped. Null if the server is still active."},{"type":"null","format":"date-time","description":"ISO 8601 timestamp when the server was stopped. Null if the server is still active."}]},"auto_restart":{"type":"boolean","description":"Whether the game process auto-restarts on crash (max 10 retries)."},"custom_data":{"oneOf":[{"type":"object","additionalProperties":{"oneOf":[{}]},"description":"Arbitrary metadata attached to this server. Null if no custom data was provided."},{"type":"null","additionalProperties":{"oneOf":[{}]},"description":"Arbitrary metadata attached to this server. Null if no custom data was provided."}]},"ttl":{"oneOf":[{"type":"number","description":"Time-to-live in seconds. The server auto-stops after this duration from start. Null if no TTL was set (server runs until explicitly stopped)."},{"type":"null","description":"Time-to-live in seconds. The server auto-stops after this duration from start. Null if no TTL was set (server runs until explicitly stopped)."}]},"is_pool_server":{"type":"boolean","description":"Whether this server was claimed from the pre-provisioned pool. Pool servers have faster startup times (~5s vs ~30s)."},"pool_claimed_at":{"oneOf":[{"type":"string","format":"date-time","description":"ISO 8601 timestamp when this pool server was claimed for use. Null for non-pool servers or unclaimed pool machines."},{"type":"null","format":"date-time","description":"ISO 8601 timestamp when this pool server was claimed for use. Null for non-pool servers or unclaimed pool machines."}]},"match_id":{"oneOf":[{"type":"string","description":"Match identifier for matchmaking integration. Auto-generated if not provided at start time."},{"type":"null","description":"Match identifier for matchmaking integration. Auto-generated if not provided at start time."}]},"created_at":{"type":"string","format":"date-time","description":"ISO 8601 timestamp when the server instance was created in the database."},"updated_at":{"type":"string","format":"date-time","description":"ISO 8601 timestamp of the last update to this server record."}},"required":["instance_id","name","status","network_ports","startup_args","service_type","compute_size","region","version_tag","version","started_at","stopped_at","auto_restart","custom_data","ttl","is_pool_server","pool_claimed_at","match_id","created_at","updated_at"],"description":"Game server info (null when no game running).","isRequired":true,"uniqueKey":"server.oneOf.1","typeLabel":"null"}],"isRequired":true,"uniqueKey":"server","typeLabel":"object | null"},"matchmaking":{"oneOf":[{"type":"object","properties":{"mode":{"type":"string","description":"Active matchmaking mode name.","isRequired":true,"uniqueKey":"matchmaking.oneOf.0.mode","typeLabel":"string"},"startedAt":{"type":"string","description":"ISO 8601 timestamp when matchmaking started.","isRequired":true,"uniqueKey":"matchmaking.oneOf.0.startedAt","typeLabel":"string"},"queueStats":{"oneOf":[{"type":"object","properties":{"playersSearching":{"type":"number","description":"Total players currently in the matchmaking queue for this mode.","isRequired":true,"uniqueKey":"matchmaking.oneOf.0.queueStats.oneOf.0.playersSearching","typeLabel":"number"},"lobbiesInQueue":{"type":"number","description":"Number of lobbies waiting for a match.","isRequired":true,"uniqueKey":"matchmaking.oneOf.0.queueStats.oneOf.0.lobbiesInQueue","typeLabel":"number"},"avgWaitSeconds":{"type":"number","description":"Average wait time in seconds for lobbies currently in queue.","isRequired":true,"uniqueKey":"matchmaking.oneOf.0.queueStats.oneOf.0.avgWaitSeconds","typeLabel":"number"}},"required":["playersSearching","lobbiesInQueue","avgWaitSeconds"],"description":"Live queue stats. Updated via SSE while searching.","isRequired":true,"uniqueKey":"matchmaking.oneOf.0.queueStats.oneOf.0","typeLabel":"object"},{"type":"null","properties":{"playersSearching":{"type":"number","description":"Total players currently in the matchmaking queue for this mode."},"lobbiesInQueue":{"type":"number","description":"Number of lobbies waiting for a match."},"avgWaitSeconds":{"type":"number","description":"Average wait time in seconds for lobbies currently in queue."}},"required":["playersSearching","lobbiesInQueue","avgWaitSeconds"],"description":"Live queue stats. Updated via SSE while searching.","isRequired":true,"uniqueKey":"matchmaking.oneOf.0.queueStats.oneOf.1","typeLabel":"null"}],"isRequired":true,"uniqueKey":"matchmaking.oneOf.0.queueStats","typeLabel":"object | null"},"confirmation":{"oneOf":[{"type":"object","properties":{"deadline":{"type":"string","description":"ISO 8601 deadline. The match cancels if any lobby hasn't confirmed by then.","isRequired":true,"uniqueKey":"matchmaking.oneOf.0.confirmation.oneOf.0.deadline","typeLabel":"string"},"confirmed":{"type":"boolean","description":"True if THIS lobby has confirmed.","isRequired":true,"uniqueKey":"matchmaking.oneOf.0.confirmation.oneOf.0.confirmed","typeLabel":"boolean"}},"required":["deadline","confirmed"],"description":"Set when status=match_found and players are accepting/declining.","isRequired":true,"uniqueKey":"matchmaking.oneOf.0.confirmation.oneOf.0","typeLabel":"object"},{"type":"null","properties":{"deadline":{"type":"string","description":"ISO 8601 deadline. The match cancels if any lobby hasn't confirmed by then."},"confirmed":{"type":"boolean","description":"True if THIS lobby has confirmed."}},"required":["deadline","confirmed"],"description":"Set when status=match_found and players are accepting/declining.","isRequired":true,"uniqueKey":"matchmaking.oneOf.0.confirmation.oneOf.1","typeLabel":"null"}],"isRequired":true,"uniqueKey":"matchmaking.oneOf.0.confirmation","typeLabel":"object | null"}},"required":["mode","startedAt","queueStats","confirmation"],"description":"Matchmaking info (null when not searching).","isRequired":true,"uniqueKey":"matchmaking.oneOf.0","typeLabel":"object"},{"type":"null","properties":{"mode":{"type":"string","description":"Active matchmaking mode name."},"startedAt":{"type":"string","description":"ISO 8601 timestamp when matchmaking started."},"queueStats":{"oneOf":[{"type":"object","properties":{"playersSearching":{"type":"number","description":"Total players currently in the matchmaking queue for this mode."},"lobbiesInQueue":{"type":"number","description":"Number of lobbies waiting for a match."},"avgWaitSeconds":{"type":"number","description":"Average wait time in seconds for lobbies currently in queue."}},"required":["playersSearching","lobbiesInQueue","avgWaitSeconds"],"description":"Live queue stats. Updated via SSE while searching."},{"type":"null","properties":{"playersSearching":{"type":"number","description":"Total players currently in the matchmaking queue for this mode."},"lobbiesInQueue":{"type":"number","description":"Number of lobbies waiting for a match."},"avgWaitSeconds":{"type":"number","description":"Average wait time in seconds for lobbies currently in queue."}},"required":["playersSearching","lobbiesInQueue","avgWaitSeconds"],"description":"Live queue stats. Updated via SSE while searching."}]},"confirmation":{"oneOf":[{"type":"object","properties":{"deadline":{"type":"string","description":"ISO 8601 deadline. The match cancels if any lobby hasn't confirmed by then."},"confirmed":{"type":"boolean","description":"True if THIS lobby has confirmed."}},"required":["deadline","confirmed"],"description":"Set when status=match_found and players are accepting/declining."},{"type":"null","properties":{"deadline":{"type":"string","description":"ISO 8601 deadline. The match cancels if any lobby hasn't confirmed by then."},"confirmed":{"type":"boolean","description":"True if THIS lobby has confirmed."}},"required":["deadline","confirmed"],"description":"Set when status=match_found and players are accepting/declining."}]}},"required":["mode","startedAt","queueStats","confirmation"],"description":"Matchmaking info (null when not searching).","isRequired":true,"uniqueKey":"matchmaking.oneOf.1","typeLabel":"null"}],"isRequired":true,"uniqueKey":"matchmaking","typeLabel":"object | null"},"createdAt":{"type":"string","description":"ISO 8601 creation timestamp.","isRequired":true,"uniqueKey":"createdAt","typeLabel":"string"},"updatedAt":{"type":"string","description":"ISO 8601 last update timestamp.","isRequired":true,"uniqueKey":"updatedAt","typeLabel":"string"},"matchmakingError":{"oneOf":[{"type":"string","description":"Set when a queue entry was failed after repeated server-create failures. Explains why the match never formed; the lobby is returned to `waiting` so the player can retry.","uniqueKey":"matchmakingError.oneOf.0","typeLabel":"string"},{"type":"null","description":"Set when a queue entry was failed after repeated server-create failures. Explains why the match never formed; the lobby is returned to `waiting` so the player can retry.","uniqueKey":"matchmakingError.oneOf.1","typeLabel":"null"}],"uniqueKey":"matchmakingError","typeLabel":"string | null"}},"required":["id","code","config","status","host","maxPlayers","currentPlayers","region","isPrivate","allowLateJoin","settings","players","server","matchmaking","createdAt","updatedAt"],"description":"Full lobby state including players, server, and matchmaking info.","uniqueKey":"","typeLabel":"object"},"examples":{"Example":{"title":"Example","value":{"id":"3c90c3cc-0d44-4b50-8888-8dd25736052a","code":"\u003cstring>","config":"\u003cstring>","status":"waiting","host":"\u003cstring>","maxPlayers":123,"currentPlayers":123,"region":"\u003cstring>","isPrivate":true,"allowLateJoin":true,"settings":{},"players":[{"id":"\u003cstring>","state":{},"isHost":true}],"server":{"instance_id":"\u003cstring>","name":"\u003cstring>","status":"launching","network_ports":[{"name":"\u003cstring>","internal_port":123,"external_port":123,"protocol":"udp","host":"\u003cstring>","tls_enabled":true}],"startup_args":"\u003cstring>","service_type":"match_based","compute_size":"\u003cstring>","region":"\u003cstring>","version_tag":"\u003cstring>","version":123,"started_at":"2023-11-07T05:31:56Z","stopped_at":"2023-11-07T05:31:56Z","auto_restart":true,"custom_data":{},"ttl":123,"is_pool_server":true,"pool_claimed_at":"2023-11-07T05:31:56Z","match_id":"\u003cstring>","created_at":"2023-11-07T05:31:56Z","updated_at":"2023-11-07T05:31:56Z"},"matchmaking":{"mode":"\u003cstring>","startedAt":"\u003cstring>","queueStats":{"playersSearching":123,"lobbiesInQueue":123,"avgWaitSeconds":123},"confirmation":{"deadline":"\u003cstring>","confirmed":true}},"createdAt":"\u003cstring>","updatedAt":"\u003cstring>","matchmakingError":"\u003cstring>"}}},"exampleType":"generated"}},"exampleType":"generated"},"35ae8852-a67b-4a55-89f1-b2b4b28d6dfd":{"description":"Missing x-player-id header or invalid lobby state for starting.","content":{"application/json":{"schema":{"type":"object","properties":{"error":{"type":"string","description":"Human-readable error message describing what went wrong.","isRequired":true,"uniqueKey":"error","typeLabel":"string"},"status":{"type":"number","description":"HTTP status code (matches the response status code).","isRequired":true,"uniqueKey":"status","typeLabel":"number"},"detail":{"type":"string","description":"Additional error context. May contain the same text as error or more specific technical details.","uniqueKey":"detail","typeLabel":"string"}},"required":["error","status"],"description":"Standard error response returned by all API endpoints on failure.","uniqueKey":"","typeLabel":"object"},"examples":{"Example":{"title":"Example","value":{"error":"\u003cstring>","status":123,"detail":"\u003cstring>"}}},"exampleType":"generated"}},"exampleType":"generated"},"6548fa39-8eb1-4b74-b591-5715d076d57c":{"description":"Only the host can start the game.","content":{"application/json":{"schema":{"type":"object","properties":{"error":{"type":"string","description":"Human-readable error message describing what went wrong.","isRequired":true,"uniqueKey":"error","typeLabel":"string"},"status":{"type":"number","description":"HTTP status code (matches the response status code).","isRequired":true,"uniqueKey":"status","typeLabel":"number"},"detail":{"type":"string","description":"Additional error context. May contain the same text as error or more specific technical details.","uniqueKey":"detail","typeLabel":"string"}},"required":["error","status"],"description":"Standard error response returned by all API endpoints on failure.","uniqueKey":"","typeLabel":"object"},"examples":{"Example":{"title":"Example","value":{"error":"\u003cstring>","status":123,"detail":"\u003cstring>"}}},"exampleType":"generated"}},"exampleType":"generated"},"08c59cca-79be-4ec5-89ac-fba11aef2b8c":{"description":"You are not in a lobby.","content":{"application/json":{"schema":{"type":"object","properties":{"error":{"type":"string","description":"Human-readable error message describing what went wrong.","isRequired":true,"uniqueKey":"error","typeLabel":"string"},"status":{"type":"number","description":"HTTP status code (matches the response status code).","isRequired":true,"uniqueKey":"status","typeLabel":"number"},"detail":{"type":"string","description":"Additional error context. May contain the same text as error or more specific technical details.","uniqueKey":"detail","typeLabel":"string"}},"required":["error","status"],"description":"Standard error response returned by all API endpoints on failure.","uniqueKey":"","typeLabel":"object"},"examples":{"Example":{"title":"Example","value":{"error":"\u003cstring>","status":123,"detail":"\u003cstring>"}}},"exampleType":"generated"}},"exampleType":"generated"},"4aa16a4e-169c-4611-a721-f9e2c61c7abb":{"description":"Game is already running or lobby is in an incompatible state.","content":{"application/json":{"schema":{"type":"object","properties":{"error":{"type":"string","description":"Human-readable error message describing what went wrong.","isRequired":true,"uniqueKey":"error","typeLabel":"string"},"status":{"type":"number","description":"HTTP status code (matches the response status code).","isRequired":true,"uniqueKey":"status","typeLabel":"number"},"detail":{"type":"string","description":"Additional error context. May contain the same text as error or more specific technical details.","uniqueKey":"detail","typeLabel":"string"}},"required":["error","status"],"description":"Standard error response returned by all API endpoints on failure.","uniqueKey":"","typeLabel":"object"},"examples":{"Example":{"title":"Example","value":{"error":"\u003cstring>","status":123,"detail":"\u003cstring>"}}},"exampleType":"generated"}},"exampleType":"generated"}},"security":{"0648c24c-6553-4c47-aec3-e48fcddd9e9d":{"ApiKeyAuth":{"type":"apiKey","in":"header","name":"api-key","scopes":[]}}},"servers":{"10dc6c24-ec8f-48c6-85d3-b4e04b596923":{"url":"https://api.computeflow.cloud"}},"processedSecurityOptions":[{"schemes":[{"scheme":{"type":"apiKey","in":"header","name":"api-key","scopes":[]},"schema":{"title":"api-key","type":"string","isRequired":true,"typeLabel":"string","deprecated":false},"schemeName":"ApiKeyAuth","name":"api-key"}],"title":"ApiKeyAuth"}]},"originalFileLocation":"https://api.computeflow.cloud/api/doc"},"subdomain":"playflow","siteName":"Documentation - PlayFlow Cloud","title":"PlayFlow Cloud Documentation","navMaps":{"firstHrefInVersion":{},"firstHrefInLanguage":{}},"lastModified":"2026-07-13T17:20:49.661Z","originalFileLocation":"api-reference/lobbies/start-the-game.mdx"},"headHtml":"\u003cscript data-mint-head>(function(){var d=document.documentElement,p=null;if(!p){try{p=localStorage.getItem(\"isDarkMode\")}catch(e){}if(p==='true')p='dark';else if(p==='false')p='light';if(p!=='light'\u0026\u0026p!=='dark'\u0026\u0026p!=='system')p=\"system\"}var r=p==='system'?(matchMedia(\"(prefers-color-scheme: dark)\").matches?'dark':'light'):p;d.classList.remove(r==='dark'?'light':'dark');d.classList.add(r);d.setAttribute(\"data-theme-preference\",p)})();\u003c/script>\u003cmeta data-mint-head name=\"description\" content=\"Host only. Starts the game for the lobby. This triggers a three-step process: 1. Lobby status transitions to starting 2. A game server is provisioned (uses the build and compute size from the lobby config) 3. Lobby status transitions to in_game with server connection details The response includes server.ports with host and port for game client connections. All players receive a lobby_updated event via SSE with the server details. Server provisioning typically takes 10-30 seconds (or ~5 seconds with pool servers). The lobby stays in starting status until the server is ready. If server provisioning fails, the lobby rolls back to waiting status.\">\u003cmeta data-mint-head name=\"keywords\" content=\"PlayFlow, PlayFlow Cloud, game development, multiplayer, Unity, Unreal Engine, Godot, game servers, server hosting, matchmaking, lobbies, WebGL, game backend, documentation\">\u003cmeta data-mint-head name=\"application-name\" content=\"Documentation - PlayFlow Cloud\">\u003cmeta data-mint-head name=\"generator\" content=\"Mintlify\">\u003cmeta data-mint-head name=\"robots\" content=\"index, follow\">\u003clink data-mint-head rel=\"icon\" type=\"image/png\" sizes=\"192x192\" href=\"/mintlify-assets/_mintlify/favicons/playflow/bdsieV7iirvG9AV3/_generated/favicon/android-chrome-192x192.png\" media=\"(prefers-color-scheme: light)\">\u003clink data-mint-head rel=\"apple-touch-icon\" type=\"image/png\" sizes=\"180x180\" href=\"/mintlify-assets/_mintlify/favicons/playflow/bdsieV7iirvG9AV3/_generated/favicon/apple-touch-icon.png\">\u003clink data-mint-head rel=\"icon\" type=\"image/png\" sizes=\"16x16\" href=\"/mintlify-assets/_mintlify/favicons/playflow/bdsieV7iirvG9AV3/_generated/favicon/favicon-16x16.png\" media=\"(prefers-color-scheme: light)\">\u003clink data-mint-head rel=\"icon\" type=\"image/png\" sizes=\"32x32\" href=\"/mintlify-assets/_mintlify/favicons/playflow/bdsieV7iirvG9AV3/_generated/favicon/favicon-32x32.png\" media=\"(prefers-color-scheme: light)\">\u003clink data-mint-head rel=\"shortcut icon\" type=\"image/x-icon\" href=\"/mintlify-assets/_mintlify/favicons/playflow/bdsieV7iirvG9AV3/_generated/favicon/favicon.ico\" media=\"(prefers-color-scheme: light)\">\u003clink data-mint-head rel=\"icon\" type=\"image/png\" sizes=\"192x192\" href=\"/mintlify-assets/_mintlify/favicons/playflow/bdsieV7iirvG9AV3/_generated/favicon-dark/android-chrome-192x192.png\" media=\"(prefers-color-scheme: dark)\">\u003clink data-mint-head rel=\"icon\" type=\"image/png\" sizes=\"16x16\" href=\"/mintlify-assets/_mintlify/favicons/playflow/bdsieV7iirvG9AV3/_generated/favicon-dark/favicon-16x16.png\" media=\"(prefers-color-scheme: dark)\">\u003clink data-mint-head rel=\"icon\" type=\"image/png\" sizes=\"32x32\" href=\"/mintlify-assets/_mintlify/favicons/playflow/bdsieV7iirvG9AV3/_generated/favicon-dark/favicon-32x32.png\" media=\"(prefers-color-scheme: dark)\">\u003clink data-mint-head rel=\"shortcut icon\" type=\"image/x-icon\" href=\"/mintlify-assets/_mintlify/favicons/playflow/bdsieV7iirvG9AV3/_generated/favicon-dark/favicon.ico\" media=\"(prefers-color-scheme: dark)\">\u003cmeta data-mint-head property=\"og:title\" content=\"PlayFlow Cloud Documentation\">\u003cmeta data-mint-head property=\"og:description\" content=\"Official documentation for PlayFlow Cloud. Learn to build, deploy, and scale multiplayer games with our tools for server hosting, matchmaking, and lobbies.\">\u003cmeta data-mint-head property=\"og:site_name\" content=\"PlayFlow Cloud\">\u003cmeta data-mint-head property=\"og:url\" content=\"https://docs.playflowcloud.com/api-reference/lobbies/start-the-game\">\u003cmeta data-mint-head property=\"og:type\" content=\"website\">\u003cmeta data-mint-head property=\"og:image\" content=\"https://playflow.mintlify.site/_mintlify/api/og/v2?division=Lobbies\u0026amp;title=Start+the+game\u0026amp;description=**Host+only.**+Starts+the+game+for+the+lobby.+This+triggers+a+three-step+process%3A%0A%0A1.+Lobby+status+transitions+to+%60starting%60%0A2.+A+game+server+is+provisioned+%28us\u0026amp;theme=efdcb79398ff0a4a395f8bf0\u0026amp;signature=99c65788ed2ca8f19c45f51324411887c5a3e29ce1f51d537a24a922cd1bea67\">\u003cmeta data-mint-head property=\"og:image:width\" content=\"1200\">\u003cmeta data-mint-head property=\"og:image:height\" content=\"630\">\u003cmeta data-mint-head name=\"twitter:card\" content=\"summary_large_image\">\u003cmeta data-mint-head name=\"twitter:title\" content=\"PlayFlow Cloud Documentation\">\u003cmeta data-mint-head name=\"twitter:description\" content=\"Official documentation for PlayFlow Cloud. Learn to build, deploy, and scale multiplayer games with our tools for server hosting, matchmaking, and lobbies.\">\u003cmeta data-mint-head name=\"twitter:image\" content=\"https://playflow.mintlify.site/_mintlify/api/og/v2?division=Lobbies\u0026amp;title=Start+the+game\u0026amp;description=**Host+only.**+Starts+the+game+for+the+lobby.+This+triggers+a+three-step+process%3A%0A%0A1.+Lobby+status+transitions+to+%60starting%60%0A2.+A+game+server+is+provisioned+%28us\u0026amp;theme=efdcb79398ff0a4a395f8bf0\u0026amp;signature=99c65788ed2ca8f19c45f51324411887c5a3e29ce1f51d537a24a922cd1bea67\">\u003cmeta data-mint-head name=\"twitter:image:width\" content=\"1200\">\u003cmeta data-mint-head name=\"twitter:image:height\" content=\"630\">\u003cmeta data-mint-head name=\"msapplication-config\" content=\"/mintlify-assets/_mintlify/favicons/playflow/bdsieV7iirvG9AV3/_generated/favicon/browserconfig.xml\">\u003cmeta data-mint-head name=\"apple-mobile-web-app-title\" content=\"Documentation - PlayFlow Cloud\">\u003cmeta data-mint-head name=\"msapplication-TileColor\" content=\"#2563EB\">\u003cmeta data-mint-head name=\"og:locale\" content=\"en_US\">\u003cmeta data-mint-head name=\"author\" content=\"PlayFlow Cloud\">\u003cmeta data-mint-head name=\"googlebot\" content=\"index, follow\">\u003cmeta data-mint-head name=\"language\" content=\"en\">\u003cmeta data-mint-head name=\"copyright\" content=\"Copyright 2025 PlayFlow Cloud\">\u003cmeta data-mint-head name=\"distribution\" content=\"global\">\u003cmeta data-mint-head name=\"coverage\" content=\"Worldwide\">\u003cmeta data-mint-head name=\"category\" content=\"Game Development\">\u003cmeta data-mint-head name=\"twitter:creator\" content=\"@PlayFlowCloud\">\u003clink data-mint-head rel=\"canonical\" href=\"https://docs.playflowcloud.com/api-reference/lobbies/start-the-game\">\u003clink data-mint-head rel=\"alternate\" type=\"application/xml\" href=\"/sitemap.xml\">\u003clink data-mint-head rel=\"alternate\" type=\"text/markdown\" href=\"/api-reference/lobbies/start-the-game.md\">\u003cscript data-mint-head type=\"application/ld+json\">{\"@context\":\"https://schema.org\",\"@graph\":[{\"@type\":\"Organization\",\"@id\":\"https://docs.playflowcloud.com/#organization\",\"name\":\"Documentation - PlayFlow Cloud\",\"url\":\"https://docs.playflowcloud.com\",\"logo\":{\"@type\":\"ImageObject\",\"url\":\"https://mintcdn.com/playflow/eqeqAmqAMsOYKFZn/logo/svgs/3.svg?fit=max\u0026auto=format\u0026n=eqeqAmqAMsOYKFZn\u0026q=85\u0026s=ec6b551d72d9a0550eceaf8372781505\"}},{\"@type\":\"WebSite\",\"@id\":\"https://docs.playflowcloud.com#website\",\"name\":\"Documentation - PlayFlow Cloud\",\"url\":\"https://docs.playflowcloud.com\",\"publisher\":{\"@id\":\"https://docs.playflowcloud.com/#organization\"}},{\"@type\":\"WebPage\",\"@id\":\"https://docs.playflowcloud.com/api-reference/lobbies/start-the-game#webpage\",\"url\":\"https://docs.playflowcloud.com/api-reference/lobbies/start-the-game\",\"name\":\"Start the game\",\"description\":\"Host only. Starts the game for the lobby. This triggers a three-step process: 1. Lobby status transitions to starting 2. A game server is provisioned (uses the build and compute size from the lobby config) 3. Lobby status transitions to in_game with server connection details The response includes server.ports with host and port for game client connections. All players receive a lobby_updated event via SSE with the server details. Server provisioning typically takes 10-30 seconds (or ~5 seconds with pool servers). The lobby stays in starting status until the server is ready. If server provisioning fails, the lobby rolls back to waiting status.\",\"dateModified\":\"2026-07-13T17:20:49.661Z\",\"isPartOf\":{\"@id\":\"https://docs.playflowcloud.com#website\"},\"breadcrumb\":{\"@id\":\"https://docs.playflowcloud.com/api-reference/lobbies/start-the-game#breadcrumb\"}},{\"@type\":\"BreadcrumbList\",\"@id\":\"https://docs.playflowcloud.com/api-reference/lobbies/start-the-game#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Endpoints\",\"item\":\"https://docs.playflowcloud.com/api-reference/servers/get-the-authoritative-match-roster\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Lobbies\",\"item\":\"https://docs.playflowcloud.com/api-reference/lobbies/browse-lobbies\"},{\"@type\":\"ListItem\",\"position\":3,\"name\":\"Start the game\",\"item\":\"https://docs.playflowcloud.com/api-reference/lobbies/start-the-game\"}]},{\"@type\":[\"TechArticle\",\"APIReference\"],\"@id\":\"https://docs.playflowcloud.com/api-reference/lobbies/start-the-game#apireference\",\"headline\":\"Start the game\",\"name\":\"Start the game\",\"description\":\"Host only. Starts the game for the lobby. This triggers a three-step process: 1. Lobby status transitions to starting 2. A game server is provisioned (uses the build and compute size from the lobby config) 3. Lobby status transitions to in_game with server connection details The response includes server.ports with host and port for game client connections. All players receive a lobby_updated event via SSE with the server details. Server provisioning typically takes 10-30 seconds (or ~5 seconds with pool servers). The lobby stays in starting status until the server is ready. If server provisioning fails, the lobby rolls back to waiting status.\",\"url\":\"https://docs.playflowcloud.com/api-reference/lobbies/start-the-game\",\"mainEntityOfPage\":{\"@id\":\"https://docs.playflowcloud.com/api-reference/lobbies/start-the-game#webpage\"},\"dateModified\":\"2026-07-13T17:20:49.661Z\",\"publisher\":{\"@id\":\"https://docs.playflowcloud.com/#organization\"},\"isPartOf\":{\"@id\":\"https://docs.playflowcloud.com#website\"}}]}\u003c/script>\u003cscript data-mint-head type=\"application/ld+json\">{\"@context\":\"https://schema.org\",\"@type\":\"WebSite\",\"name\":\"Documentation - PlayFlow Cloud\",\"creator\":{\"@type\":\"Organization\",\"name\":\"Mintlify\",\"url\":\"https://mintlify.com\"}}\u003c/script>","siteName":"Documentation - PlayFlow Cloud","nav":{"global":{"anchors":[{"anchor":"Community","icon":"discord","href":"https://discord.gg/P5w45Vx5Q8"},{"anchor":"Blog","icon":"newspaper","href":"https://playflowcloud.com/"}]},"tabs":[{"tab":"Documentation","pages":[{"title":"Documentation","href":""}]},{"tab":"API Reference","icon":"code","groups":[{"group":"Overview","icon":"book-open","pages":[{"title":"API Introduction","icon":"book-open","href":"/api-reference/introduction"}]},{"group":"Endpoints","icon":"code","pages":[{"group":"Servers","pages":[{"title":"Get the authoritative match roster","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc get /api/v3/servers/{instance_id}/roster","href":"/api-reference/servers/get-the-authoritative-match-roster"},{"title":"Override backfill state (server-authoritative)","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc patch /api/v3/servers/{instance_id}/backfill","href":"/api-reference/servers/override-backfill-state-server-authoritative"},{"title":"Close backfill (server-authoritative)","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc post /api/v3/servers/{instance_id}/backfill/lock","href":"/api-reference/servers/close-backfill-server-authoritative"},{"title":"List servers","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc get /api/v3/servers","href":"/api-reference/servers/list-servers"},{"title":"Start a new server","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc post /api/v3/servers/start","href":"/api-reference/servers/start-a-new-server"},{"title":"Get server details","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc get /api/v3/servers/{instance_id}","href":"/api-reference/servers/get-server-details"},{"title":"Stop a server","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc delete /api/v3/servers/{instance_id}","href":"/api-reference/servers/stop-a-server"},{"title":"Update server custom_data","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc post /api/v3/servers/{instance_id}/update","href":"/api-reference/servers/update-server-custom_data"},{"title":"Restart a server","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc post /api/v3/servers/{instance_id}/restart","href":"/api-reference/servers/restart-a-server"},{"title":"Get server runtime logs","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc get /api/v3/servers/{instance_id}/logs","href":"/api-reference/servers/get-server-runtime-logs"},{"title":"Get server resource metrics","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc get /api/v3/servers/{instance_id}/metrics","href":"/api-reference/servers/get-server-resource-metrics"},{"title":"Get server log-volume histogram","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc get /api/v3/servers/{instance_id}/log-histogram","href":"/api-reference/servers/get-server-log-volume-histogram"}]},{"group":"Projects","pages":[{"title":"Get project-wide log-volume histogram","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc get /api/v3/projects/log-histogram","href":"/api-reference/projects/get-project-wide-log-volume-histogram"},{"title":"Get project-wide server logs","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc get /api/v3/projects/logs","href":"/api-reference/projects/get-project-wide-server-logs"},{"title":"Get project settings","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc get /api/v3/projects/settings","href":"/api-reference/projects/get-project-settings"},{"title":"Update project settings","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc post /api/v3/projects/settings","href":"/api-reference/projects/update-project-settings"}]},{"group":"Builds","pages":[{"title":"List builds","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc get /api/v3/builds","href":"/api-reference/builds/list-builds"},{"title":"Get presigned upload URL","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc post /api/v3/builds/upload-url","href":"/api-reference/builds/get-presigned-upload-url"},{"title":"Create build from Docker image","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc post /api/v3/builds/docker-image","href":"/api-reference/builds/create-build-from-docker-image"},{"title":"Get build details","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc get /api/v3/builds/{build_id}","href":"/api-reference/builds/get-build-details"},{"title":"Delete a build","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc delete /api/v3/builds/{build_id}","href":"/api-reference/builds/delete-a-build"},{"title":"Get build processing logs","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc get /api/v3/builds/{build_id}/logs","href":"/api-reference/builds/get-build-processing-logs"}]},{"group":"Lobbies","pages":[{"title":"Browse lobbies","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc get /api/v3/lobbies/{config}","href":"/api-reference/lobbies/browse-lobbies"},{"title":"Create a lobby","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc post /api/v3/lobbies/{config}","href":"/api-reference/lobbies/create-a-lobby"},{"title":"Join a lobby","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc post /api/v3/lobbies/{config}/join","href":"/api-reference/lobbies/join-a-lobby"},{"title":"Get my lobby","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc get /api/v3/lobbies/{config}/me","href":"/api-reference/lobbies/get-my-lobby"},{"title":"Leave a lobby","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc delete /api/v3/lobbies/{config}/me","href":"/api-reference/lobbies/leave-a-lobby"},{"title":"Update my player state","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc patch /api/v3/lobbies/{config}/me","href":"/api-reference/lobbies/update-my-player-state"},{"title":"Update lobby settings","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc patch /api/v3/lobbies/{config}/me/settings","href":"/api-reference/lobbies/update-lobby-settings"},{"title":"Kick a player","description":"**Host only.** Removes a player from the lobby by their player ID.\n\nThe kicked player receives a `lobby_updated` event via SSE showing they are no longer in the lobby. The host cannot kick themselves (use `DELETE /{config}/me` to leave instead).\n\nIf the kicked player is the last non-host player, the lobby continues with just the host.","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc delete /api/v3/lobbies/{config}/me/players/{playerId}","href":"/api-reference/lobbies/kick-a-player"},{"title":"Start the game","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc post /api/v3/lobbies/{config}/me/start","href":"/api-reference/lobbies/start-the-game"},{"title":"Start matchmaking","description":"**Host only.** Enters the lobby into the matchmaking queue for the specified mode.\n\nThe `mode` must be a matchmaking mode defined in the lobby config (e.g. `\"ranked_2v2\"`, `\"casual_ffa\"`).\n\n**How it works:**\n1. Lobby status transitions to `in_queue`\n2. The matchmaking system immediately attempts to find compatible opponents\n3. If no immediate match, the lobby waits in the queue\n4. When matched, status transitions to `match_found` and a game server is started\n\n**Queue stats:** The response includes `matchmaking.queueStats` with the number of players searching and average wait time. Players receive live updates via SSE (`queue_stats` events every 10 seconds).\n\n**Cancel:** Use `DELETE /{config}/me/matchmaking` to leave the queue and return to `waiting`.","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc post /api/v3/lobbies/{config}/me/matchmaking","href":"/api-reference/lobbies/start-matchmaking"},{"title":"Cancel matchmaking","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc delete /api/v3/lobbies/{config}/me/matchmaking","href":"/api-reference/lobbies/cancel-matchmaking"},{"title":"End the current match","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc post /api/v3/lobbies/{config}/me/end-match","href":"/api-reference/lobbies/end-the-current-match"},{"title":"Confirm a found match","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc post /api/v3/lobbies/{config}/me/confirm-match","href":"/api-reference/lobbies/confirm-a-found-match"},{"title":"Decline a found match","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc delete /api/v3/lobbies/{config}/me/confirm-match","href":"/api-reference/lobbies/decline-a-found-match"},{"title":"Send a player heartbeat","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc post /api/v3/lobbies/{config}/me/heartbeat","href":"/api-reference/lobbies/send-a-player-heartbeat"},{"title":"Subscribe to lobby events (SSE)","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc get /api/v3/lobbies/{config}/me/events","href":"/api-reference/lobbies/subscribe-to-lobby-events-sse"},{"title":"Get lobby by ID","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc get /api/v3/lobbies/{config}/{id}","href":"/api-reference/lobbies/get-lobby-by-id"},{"title":"Delete a lobby by ID (admin)","deprecated":null,"version":null,"openapi":"https://api.computeflow.cloud/api/doc delete /api/v3/lobbies/{config}/{id}","href":"/api-reference/lobbies/delete-a-lobby-by-id-admin"}]}]}]}]},"basePath":"","title":"PlayFlow Cloud Documentation","buildId":"dpl_BLQvU86QFwq3AhPofSTw6q8dGWKm","deploymentId":"dpl_BLQvU86QFwq3AhPofSTw6q8dGWKm","dynamics":["c2aa737661","2b790eda92","b0f84f53ff","a9bb46feb3"],"chunks":["OpenApiReferenceProvider-Myd8dsju.js","utils-C2HkQgW0.js","cloneDeep-izs3Hzxb.js","_Uint8Array-BVIqJ90l.js","isObjectLike-C8vmzPEN.js","isArray-Dcu1dQ5t.js","utils-8rSppmTv.js","toString-BX-iyh8G.js","isSymbol-CSH9U2Gm.js","addUniqueKeysToSchema-B6MjiCFm.js","snippetPresets-DwrSAONL.js","style-to-object-BY3JEAdk.js","v4-DIgz8zy6.js","ApiExamples-1-a5UQKQ.js","isEqual-BfaiBbcl.js","usePlaygroundInputsStore-C541m7wZ.js","shallow-CWELCZ77.js","getApiPlaygroundDisplay-CTo5Zn03.js","CodeSnippet-D--dzvnl.js","CodeSnippets-DM3cXEDh.js","Page-CxAy5y67.js","getPastedJson-C-VECgcL.js","icon-BPq2-Mg3.js","MethodPill-D9J5cUHd.js","DuplicateIcon-BqHaxUnD.js","createIcon-CIbcZHp9.js","DynamicMarkdown-BKiHAm_d.js","SectionHeading-DstQXt3H.js","axios-vUo_bRtp.js","Markdown-CpxgzsKA.js","clsx-C5EfhVm0.js","lib-DuNMoZ05.js","lib-B8HbPgcC.js","html-void-elements-mCSPHezU.js","dist-CJ9Oly2E.js","katex-YMM-FMeD.js","marked.esm-CZWythHk.js","AssistantPageLink-Mk6P3qvh.js"]}