Delete a lobby by ID (admin)
Lobbies
Delete a lobby by ID (admin)
Force-deletes a lobby by ID. Removes all players and cancels any active matchmaking. Unlike DELETE /{config}/me (which makes the caller leave), this bypasses ownership checks — use from server-side admin tools only.
Behavior:
- Stops any running game server best-effort
- Deletes the lobby row (cascades all player and matchmaking state stored on it)
- Connected SSE clients receive a
lobby_deletedevent and disconnect cleanly
Returns 404 if no lobby with the given ID exists in the caller’s project for the specified config.
DELETE
Delete a lobby by ID (admin)
Documentation Index
Fetch the complete documentation index at: https://docs.playflowcloud.com/llms.txt
Use this file to discover all available pages before exploring further.
Authorizations
Path Parameters
Lobby configuration name or ID.
Lobby ID (UUID).