PlayFlow Cloud Documentation
  • ☁️PlayFlow Cloud
  • Guides
    • 💻Setup Unity Modules
    • 🎮Quick Start - Creating your first server deployment
    • 🌐Creating deployments for WebGL
  • Fundamentals
    • 🖥️PlayFlow Cloud Unity Plugin
    • 📘Plan & Instance Types
    • ☁️PlayFlow Cloud API
      • 📄API Docs
  • 🧊Unity Guides
    • 🐟Getting Started with FishNet
  • 🧊Unreal Engine
    • 🧊PlayFlow Cloud Unreal Engine Plugin
  • ⚡Fast Server Deployments
    • ⬆️Upgrading your existing PlayFlow Plans
    • 💻Getting Started with Fast Deployments
    • 🎮Deploying a Game Server
    • 🌐Connecting to your Game Server
    • 👥Matchmaking
  • ❓How To
    • 📊Setup performance monitoring for game servers
    • 🗒️Setup centralized logging for game servers
    • 🥳Setup logging with Axiom.co
    • ⬆️Uploading a custom game server
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  1. Fundamentals

PlayFlow Cloud API

Last updated 1 year ago

Check out the supported operations for PlayFlow Cloud API

API Endpoint:

API Documentation:

Parameter Notes:

Supported Regions:

North America East (North Virginia): us-east
North America West (California): us-west
Europe (Stockholm): eu-north
Europe (France): eu-west
South Asia (Mumbai): ap-south
South East Asia (Singapore): sea
East Asia (Korea): ea
East Asia (Japan): ap-north
Australia (Sydney): ap-southeast
South Africa (Johannesburg): south-africa
South America (Brazil): south-america-brazil
South America (Chile): south-america-chile

Instance Types supported for Production - Autoscale Plans:

2 VCPU 1GB RAM: small 
2 VCPU 2GB RAM: medium
2 VCPU 4GB RAM: large 
☁️
here.
https://api.cloud.playflow.app/
https://api.cloud.playflow.app/redoc