Flexible, Transparent Game Server Pricing

PlayFlow Cloud offers pay-per-second billing with no long-term commitments. Only pay for what you use, down to the second.

Instance Types & Pricing

PlayFlow Cloud offers a comprehensive range of server options to power your game’s multiplayer infrastructure:
  • Standard Instances - Efficient shared CPU resources with quick deployment. Optimized for development environments, testing, and games with variable player loads. Provides an excellent balance of performance and cost-effectiveness.
  • Dedicated Instances - Guaranteed CPU resources that deliver consistent performance. Ideal for production environments where reliable, predictable performance is critical for player experience. Ensures stability during high-demand periods.

Our complete range of game server instances, from low-cost development options to high-performance dedicated resources.

Instance TypeCPU TypevCPURAMPrice (USD/hr)
microStandard1512MB$0.01
smallStandard11GB$0.02
mediumStandard12GB$0.04
largeStandard24GB$0.06
xlargeStandard48GB$0.12
dedicated-smallDedicated12GB$0.06
dedicated-mediumDedicated14GB$0.12
dedicated-largeDedicated18GB$0.16
dedicated-xlargeDedicated216GB$0.24

Key Features

1

Per-Second Billing

Pay only for the exact time your servers run, calculated to the second. No rounding up to hours or minutes.
2

No Hidden Fees

Transparent pricing with no surprise charges. Bandwidth and storage costs may apply based on usage.
3

Instant Scaling

Deploy or upgrade servers instantly through our dashboard or API as your player base grows.
4

Global Deployment

Deploy your game servers in multiple regions worldwide to reduce latency for all your players.
5

Free Development Tier

Get started with our free tier that includes a limited amount of micro instance time each month.

Frequently Asked Questions

PlayFlow Cloud meters your server usage to the exact second. When you start a server, we begin counting the usage time and stop the moment the server is terminated. At the end of your billing cycle, we calculate your total usage time and charge accordingly. This provides maximum cost efficiency compared to services that round up to the nearest minute or hour.

There is no minimum usage requirement for server instances. Whether you run a server for 30 seconds or 30 days, you’re only charged for the exact time it was running.

No, PlayFlow Cloud is entirely pay-as-you-go. There are no contracts, minimum spending requirements, or termination fees. You can start or stop using our services at any time without penalty.

Each PlayFlow account includes a generous monthly allowance for data transfer. For most indie and small-scale games, this allowance is sufficient to cover all bandwidth needs. For games with high bandwidth requirements, additional data transfer is charged at competitive rates. Detailed information on bandwidth pricing will be available soon.

Yes, for large-scale deployments or games with specific requirements, please contact our sales team to discuss custom plans and potential volume discounts. We can tailor solutions for studios of any size and games of any scale.

Reach out via our Discord community or through the support options in your dashboard.