Use this file to discover all available pages before exploring further.
You can control your game servers from your game client, a custom backend service, or any other application by using the PlayFlow API.We provide two primary ways to interact with the API:
Unity SDK: A convenient C# wrapper for developers using Unity.
REST API: For all other game engines and custom backends.
Game Servers REST API Reference
Explore the full REST API for endpoints, parameters, and responses.
First, you need to initialize the client with your PlayFlow API key.
using PlayFlow.SDK.Servers;// Your API key from the PlayFlow dashboardstring playflowApiKey = "YOUR_API_KEY_HERE"; private PlayflowServerApiClient _apiClient;void Start(){ _apiClient = new PlayflowServerApiClient(playflowApiKey);}