> ## Documentation Index
> Fetch the complete documentation index at: https://docs.playflowcloud.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Introduction

> The easiest way to host and scale dedicated servers for your multiplayer game. Any engine, any networking library.

# Multiplayer Servers, Made Simple.

**You build the game. PlayFlow runs the servers.**

Stop wrestling with complex infrastructure. PlayFlow is a platform that automatically hosts and scales your game's dedicated servers, letting you turn any game into a global multiplayer hit.

<CardGroup cols={3}>
  <Card title="Any Game Engine" icon="gamepad-2">
    A first-class Unity SDK, plus any engine — Godot, Unreal, or your own — via the REST API.
  </Card>

  <Card title="Any Networking" icon="network">
    Use FishNet, Mirror, Netcode, or any transport with a dedicated Linux server build.
  </Card>

  <Card title="Global & Scalable" icon="globe">
    Deploy across 13 regions on 6 continents and scale from 10 to 100,000+ players.
  </Card>
</CardGroup>

## What PlayFlow Does For You

PlayFlow provides the essential backend services that every multiplayer game needs, right out of the box.

<CardGroup cols={2}>
  <Card title="On-Demand Server Deployment" icon="server">
    Upload your game build, and we handle the rest. Launch servers on demand, close to your players.
  </Card>

  <Card title="Launch Per Match" icon="trending-up">
    Spin up servers exactly when you need them — one per match via matchmaking, or programmatically via the API — with no idle capacity to manage.
  </Card>

  <Card title="Lobbies & Matchmaking" icon="users">
    Use our pre-built, customizable system to let players group up and find fair, low-latency matches.
  </Card>

  <Card title="Persistent Worlds" icon="castle">
    Run your servers 24/7 for MMOs, survival games, or any always-online experience.
  </Card>
</CardGroup>

<Info>
  **Bring Your Own Netcode.** PlayFlow is not a networking library. It's a hosting platform that works with the tools you already know and love. You have full control over your game's code.
</Info>

## Ready to Get Started?

<CardGroup cols={2}>
  <Card title="Quick Start Guide" icon="play" href="/quickstart">
    Deploy your first server in under 10 minutes and see how simple it is.
  </Card>

  <Card title="Join Our Community" icon="discord" href="https://discord.gg/P5w45Vx5Q8">
    Connect with thousands of developers, from hobbyists to studio teams.
  </Card>
</CardGroup>
